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Halo Infinite’s August patch adds a ton of requested features

Halo Infinite's August patch adds a ton of requested features
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A Spartan soldier holds a sniper rifle on the launch site map in Halo Infinite.

Screenshot: 343 Industries

It’s a rare day in Video Game Land when fans ask for a bunch of stuff from a live service game and then… actually get it. But that’s exactly what happened today, as developer 343 Industries implemented a bunch of community-requested features for infinity haloyour free multiplayer shooter game.

infinity halofirst launched last year, has had a bit of a rocky life cycle. As with many free shooting games, infinity halo It is based on a seasonal model. Initially planned to last three months, the seasons have so far operated in six-month cycles. (We are in the middle of the second season, which will run until early November.) Fans say this has left the shooter without essential content such as maps, modes, and cosmetics, keeping him from feeling as fresh as he could be. . .

The shooter is also structured around a release of weekly challenges. Completing your challenges earns you XP, which levels up your battle pass, giving you new cosmetic options with each level. Previously, he could only check his active challenges while he was idle in the lobby between matches. Following today’s update, you can see them in the middle of a match. There’s a catch, though: Challenges don’t track progress in real time, so you won’t actually know if you landed those five headshots or whatever until the match is over. But hey, progress!

Halo Infinite's pause menu shows weekly challenges.

These aren’t real challenges (they’re placeholder text for 343) but man, I wish you all infinity halo The challenges were named after one-liners from ’80s action movies.
Screenshot: 343 Industries

Today’s update also marks infinity halo‘s first step towards “cross core customization” or the ability to use all customization options on all “armor cores”. Instead of one set of armor for your avatar, a 26th-century supersoldier, you have five so-called “cores” of armor. Each one sports a different look; you can customize them as you see fit. But the cosmetic options, from accessories to armor pieces and even the various color options, are tied specifically to each core. You can’t, for example, use any colors from the real Crayola box of Mark VII core armor coatings on kernels lacking solid options (Looking directly at you, Mark V [B]).

Now, after today’s update, all visors work with all armor cores; they will just automatically appear for all five cores. However, unless I’m missing it, the armory doesn’t indicate which armor core the visor was initially associated with. And since some are more or less identical, like the Yoroi core deep blue tempered steel and the Rakshasa core deep blue tempered steel, you end up with a handful of visor options that look like duplicates. (Your usual reminder that you can hold down the Y button to compare any cosmetic options to what you currently have equipped.) But hey, again: progress!

Thats not all. Later in the month, infinity halo You’ll get both competitive and social versions of the beloved Team Doubles playlist, where teams of two duke it out on small maps. (These are currently scheduled for August 23, but 343 hasn’t always made it to the scheduled dates for Infinite‘s.) But 343 quietly changed the Team Snipers playlist today, releasing an update that wasn’t on the official announcementdrawing attention only on social media.

Since the release of the Team Snipers playlist earlier this summer, it has featured a mode that starts with the stalker rifle:a damn good precision weapon…that is also extremely No a sniper rifle. After today, that mode is gone, replaced with a mode that only spawns you snipers. Shotty Snipes, in which you start out with a sniper and a shotgun, is still there, thankfully. Sadly, the Brute Snipes mode hasn’t been removed, though at least the starting weapon, the spike, is technically a sniper rifle. Sorry, it is not yet known whether or not infinity halo you will get a mode with only the shock rifle. But hey, one last time: progress!

Sure, individually, these are all small changes. But all in all, it’s a sign of a game that’s slowly adapting to what players want it to be, just like Halo: The Master Chief Collection before that. Pretty soon, we’ll all wake up and realize infinity halo it has also legitimately become a live service game.

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